Texture Map for the WebGL Numbers Game
The numbers and math symbols in the graphic provide texture mapping for individual mesh elements.
Numbers Game uses just one texture and one vertex buffer object (VBO) for multiple game sprites.
3D Games with WebGL
Devices such as mobile phones benefit from optimization techniques. Techniques include an efficient method to display multiple mesh elements with one vertex buffer object (VBO) and one texture map. There's no need to switch textures or attributes during game play.
Globe Game, shows a globe
mapped with countries of the world.
However nations on the globe don't display country names.
Globe Game asks players to find specific countries.
Spin the globe. Find and tap on countries.
Zoom in and out for details.
Globe Game displays a running score and percentage
during game play.
Numbers Game, animates
a set of digits and mathematical symbols over water.
Numbers Game presents a series of
challenges one at a time.
Numbers Game asks you to form an expression which
results in a specific number.
Select digits and symbols to create the expression.
As soon as you form an expression the next challenge displays.
Try to form each expression correctly before the timer runs out.