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WebGL Lighting

Change Light Maps

Select a Light Map Below

Swipe to Spin the Number Three

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Display lighting with a set of light maps and WebGL. One map textures the mesh. The mesh represents the number three. The other map provides lighting. Select light maps from the images above. Tap a map to change the lighting.

Swipe to rotate the mesh. The light doesn't move. Highlights shine on different areas as the number moves. Light map colors mix with the mesh's texture color.

The currently selected light map displays below. Maps were generated with Photoshop gradations, lighting effects and lens flare filters. The mesh is textured with a solid light blue color.

See other WebGL lighting examples for the e-book WebGL Lighting. See free WebGL light techniques.

Light Map

Light Map
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