Texture Atlas: Switch Images
Change Imagebutton to switch the mapped image. Demonstrates switching images with a WebGL texture atlas. Provides efficient use of one vertex buffer object and one texture.
WebGL Textures: Mipmaps, Sub Images & Atlases
See WebGL Texture examples covering the following topics.
- Sub Images from Texture Data
- Sub Images from Array Data
- Texture Atlases
Enjoy free WebGL tutorials. WebGL provides useful techniques for education, games, scientific visualization, and architectural rendering.
Online examples work with WebGL enabled Web browsers including Windows PCs, iPhone 6 and above, and current Androids. Most examples also work with Windows Phone operating system 8.1.