WebGL Multiply Geometric Shapes
The fragment shader combines two textures representing
a sphere and a set of simple shapes.
Play button to play
the animation. The plane rotates around the Y axis.
Example for the e-book demonstrates multiplying values for two textures within the fragment shader.
Seven Simple Shaders
Shader projects include Fade Colors, WebGL Cube Color Animation, WebGL Shader Color Filters, Animated Radiating Colors, Lighthouse: WebGL Zoom In Shader, WebGL Multiply Geometric Shapes, and Spotlight on a Texture
Example projects work with WebGL enabled Web browsers including Windows PCs Internet Explorer 11, iPhone 6, Windows Phone operating system 8.1, current Androids with Chrome and Firefox browsers.