3D Games with WebGL: Create Two Simple Games

Enjoy Free Examples from Book Five in the Series Online 3D Media with WebGL

The E-Book is Coming Soon!

3D Games with WebGL explains how to implement the Globe Game and Numbers Game. Modify features for your own games and models or use techniques provided with the book. Provide 3D rendering online for games and other 3D media with Web GL.

3D Games with WebGL: Create Two Simple Games

The e-book 3D Games with WebGL: Create Two Simple Games is coming soon! Book five in the series Online 3D Media with WebGL includes two games. Extend concepts and code to create your own interactive and unique 3D games.

3D Games with WebGL explains how to render multiple game sprites, use transparency, select by color, highlight selections, use sound, time the game, shuffle, zoom in and zoom out.

Devices such as mobile phones benefit from optimization techniques explained with the e-book. 3D Games with WebGL demonstrates an efficient method to display multiple mesh elements with one vertex buffer object (VBO) and one texture map. There's no need to switch textures or attributes during game play.

Globe Game

The first game, Globe Game, shows a globe mapped with countries of the world. However nations on the globe don't display country names. Globe Game asks players to find specific countries. Spin the globe. Find and tap on countries. Zoom in and out for details. Globe Game displays a running score and percentage during game play.

Numbers Game

The second game, Numbers Game, animates a set of digits and mathematical symbols over water. The Numbers Game presents a series of challenges one at a time. The Numbers Game asks you to form an expression which results in a specific number. Select digits and symbols to create the expression. As soon as you form an expression the next challenge displays. Try to form each expression correctly before the timer runs out.

Copyright © 2015 Seven Thunder Software. All Rights Reserved.